# The Mesa 3D Graphics Library

# Mesa 17.3.8 Release Notes / April 03, 2018

Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 release.

Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23  mesa-17.3.8.tar.gz
    8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1  mesa-17.3.8.tar.xz

## New features

None

## Bug fixes

- Bug 102542 - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?
- Bug 103746 - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
- Bug 104636 - [BSW/HD400] Aztec Ruins GL version GPU hangs
- Bug 105290 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
- Bug 105464 - Reading per-patch outputs in Tessellation Control Shader returns undefined values
- Bug 105670 - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later
- Bug 105704 - compiler assertion hit
- Bug 105717 - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined

## Changes

Axel Davy (3):

- st/nine: Fix bad tracking of vs textures for NINESBT_ALL
- st/nine: Fixes warning about implicit conversion
- st/nine: Fix non inversible matrix check

Caio Marcelo de Oliveira Filho (1):

- anv/pipeline: fail if TCS/TES compile fail

Dave Airlie (1):

- radv: get correct offset into LDS for indexed vars.

Derek Foreman (1):

- egl/wayland: Make swrast display_sync the correct queue

Eric Engestrom (1):

- meson/configure: detect endian.h instead of trying to guess when it's available

Ian Romanick (2):

- mesa: Don't write to user buffer in glGetTexParameterIuiv on error
- i965/vec4: Fix null destination register in 3-source instructions

Jason Ekstrand (1):

- i965: Emit texture cache invalidates around blorp_copy

Jordan Justen (2):

- i965: Calculate thread_count in brw_alloc_stage_scratch
- i965: Hard code CS scratch_ids_per_subslice for Cherryview

Juan A. Suarez Romero (6):

- docs: add sha256 checksums for 17.3.7
- cherry-ignore: ac/nir: pass the nir variable through tcs loading.
- cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1)
- cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
- cherry-ignore: docs: fix 18.0 release note version
- Update version to 17.3.8

Leo Liu (1):

- radeon/vce: move feedback command inside of destroy function

Marek Olšák (1):

- st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER

Rob Clark (1):

- nir: fix per_vertex_output intrinsic

Timothy Arceri (2):

- glsl: fix infinite loop caused by bug in loop unrolling pass
- nir: fix crash in loop unroll corner case