# The Mesa 3D Graphics Library

# Mesa 18.1.1 Release Notes / June 1 2018

Mesa 18.1.1 is a bug fix release which fixes bugs found since the 18.1.0 release.

Mesa 18.1.1 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

## SHA256 checksums

    366a35f7530a016f2a8284fb0ee5759eeb216b4d6fa47f0e96b89ad2e43faf96  mesa-18.1.1.tar.gz
    d3312a2ede5aac14a47476b208b8e3a401367838330197c4588ab8ad420d7781  mesa-18.1.1.tar.xz

## New features

None

## Bug fixes

None

## Changes

Anuj Phogat (1):

- i965/glk: Add l3 banks count for 2x6 configuration

Bas Nieuwenhuizen (7):

- radv: Fix multiview queries.
- radv: Translate logic ops.
- radv: Fix up 2_10_10_10 alpha sign.
- radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.
- amd/addrlib: Use defines in autotools build.
- radv: Fix SRGB compute copies.
- radv: Only expose subgroup shuffles on VI+.

Christoph Haag (1):

- radv: fix VK_EXT_descriptor_indexing

Dave Airlie (5):

- radv/resolve: do fmask decompress on all layers.
- radv: resolve all layers in compute resolve path.
- radv: use compute path for multi-layer images.
- virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.
- tgsi/scan: add hw atomic to the list of memory accessing files

Dylan Baker (2):

- docs: Add sha sums for release
- VERSION: bump to 18.1.1 for next release

Eric Engestrom (1):

- vulkan: don't free uninitialised memory

Francisco Jerez (4):

- Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
- i965: Move buffer texture size calculation into a common helper function.
- i965: Handle non-zero texture buffer offsets in buffer object range calculation.
- i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.

Ilia Mirkin (1):

- nv30: ensure that displayable formats are marked accordingly

Jan Vesely (1):

- eg/compute: Use reference counting to handle compute memory pool.

Jason Ekstrand (2):

- intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0
- intel/blorp: Support blits and clears on surfaces with offsets

Jose Dapena Paz (1):

- mesa: do not leak ctx->Shader.ReferencedProgram references

Kai Wasserbäch (1):

- opencl: autotools: Fix linking order for OpenCL target

Marek Olšák (3):

- st/mesa: simplify lastLevel determination in st_finalize_texture
- radeonsi: fix incorrect parentheses around VS-PS varying elimination
- mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)

Michel Dänzer (1):

- dri3: Stricter SBC wraparound handling

Nanley Chery (4):

- i965: Add and use a getter for the miptree aux buffer
- i965: Add and use a single miptree aux_buf field
- i965/miptree: Fix handling of uninitialized MCS buffers
- i965/miptree: Zero-initialize CCS_D buffers

Samuel Pitoiset (2):

- spirv: fix visiting inner loops with same break/continue block
- radv: fix centroid interpolation

Stuart Young (1):

- etnaviv: Fix missing rnndb file in tarballs

Thierry Reding (3):

- tegra: Treat resources with modifiers as scanout
- tegra: Fix scanout resources without modifiers
- tegra: Remove usage of non-stable UAPI

Timothy Arceri (1):

- mesa: add glUniform*ui{v} support to display lists